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Old Feb 01, 2006, 07:24 PM // 19:24   #61
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Chapter 2 should have a new plot: All PvE characters vs all PvP characters.

Both ways of playing the game are fun and namecalling against each other is so immature and makes you look like a child. We should just enjoy what you like about the game and knock off the "PvE is better than PvP" type BS!

Oh yeah, and... /notsigned - There should be greater rewards for playing through the game.
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Old Feb 01, 2006, 07:28 PM // 19:28   #62
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Originally Posted by SirAubrey
Both ways of playing the game are fun and namecalling against each other is so immature and makes you look like a child. We should just enjoy what you like about the game and knock off the "PvE is better than PvP" type BS!
Seriously. I don't think the point of playing a game or posting on forums is to argue.

PvP and PvE both have thier ups and downs, Just enjoy whatever you like.
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Old Feb 01, 2006, 07:56 PM // 19:56   #63
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I think that faction should do much more. Some people hit the faction cap ages ago. Why does PvE unlock PvP anyway, and not vice versa? Screw it, PvE players get the easy ride, playing and magically they get PvP unlocks? Yet a PvP player can unlock everything and get nothing for PvE? Who gets everything by that logic? PvE gets the benefit of an unlock whenever they get an item, but I don't see an item appearing every time I get an unlock.

Once you hit the faction cap you should be able to trade faction for gold, PvE items, skillpoints and anything else. I'd like to cash in my faction for some Ecto please. PvE players think it isn't workk, that we don't earn faction? It's as much "earning" it as they "earn" a 15k armour.
You seem to have forgotten that faction was implemented FOR the PvP players that didn't WANT to play PvE, yet here we are with PvP players asking to trade their factions for stuff obtainable in PvE ONLY.
However, the amount earned at first wasn't enough, so after the PvP weekend they doubled it. How often have you seen the PvE community get an area that drops twice the amount of gold and rare items? Halfing the amount, yes. Doubling, no.
Faction shouldn't do anything else but make it easier for the PvP players to unlock skills and upgrades, just like it was intended. PvE gold doesn't unlock rank emotes, now does it? Also, what's that about "PvE players get the easy ride and magically get PvP unlocks"? We get nothing for weapon parts we unlock, they're only usable in PvP, and getting perfect parts by unlocking is near impossible to do, it's far easier to FARM faction in PvP to make them usable in PvP. You don't see the item, you HAVE the item. Reroll a character. Every time you add a grip of Fortitude, you add something that costs a PvE player 50k. At the cost of 1000 faction once...vs at the cost of 50k per piece to a PvE player...
As it is now, it's harder to get gold than faction. Doing the Zaichen Elite "challenge" can rake in well over 1000 faction in less than 30 minutes. It's not as much "earning", it's actually less.
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Old Feb 01, 2006, 07:59 PM // 19:59   #64
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ok i have one thing 2 say 2 all u people grow up you are playing a game stop complaing about what u dont have and deal with what u do have i play PvE and PvP and i dont want my PvE stuff for PvP or else whats the point of PvP the game is made 2 seperate PvE and PvP for just this reason you cant have everything every where you people are all just greedy and need 2 just deal with wats givin 2 you or stop playing
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Old Feb 01, 2006, 08:00 PM // 20:00   #65
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Originally Posted by Caldec
ok i have one thing 2 say 2 all u people grow up you are playing a game stop complaing about what u dont have and deal with what u do have i play PvE and PvP and i dont want my PvE stuff for PvP or else whats the point of PvP the game is made 2 seperate PvE and PvP for just this reason you cant have everything every where you people are all just greedy and need 2 just deal with wats givin 2 you or stop playing
well said
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Old Feb 01, 2006, 08:08 PM // 20:08   #66
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Quote:
Originally Posted by Caldec
ok i have one thing 2 say 2 all u people grow up you are playing a game stop complaing about what u dont have and deal with what u do have i play PvE and PvP and i dont want my PvE stuff for PvP or else whats the point of PvP the game is made 2 seperate PvE and PvP for just this reason you cant have everything every where you people are all just greedy and need 2 just deal with wats givin 2 you or stop playing


You just blew out 3 circuit-breakers in my frontal lobe...

<digs around for a flashlight>
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Old Feb 01, 2006, 08:55 PM // 20:55   #67
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Quote:
Originally Posted by xxSilhouette
well said
Haahaahahahaha
Oh man that is the last post in the world that deserves a "well said".
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Old Feb 01, 2006, 09:02 PM // 21:02   #68
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Originally Posted by Epinephrine
Arrogant PvE players who think that spending time at something makes them better irks me.

I think that faction should do much more. Some people hit the faction cap ages ago. Why does PvE unlock PvP anyway, and not vice versa? Screw it, PvE players get the easy ride, playing and magically they get PvP unlocks? Yet a PvP player can unlock everything and get nothing for PvE? Who gets everything by that logic? PvE gets the benefit of an unlock whenever they get an item, but I don't see an item appearing every time I get an unlock.
Have you played PvE? In PvP I can earn a couple thousand faction points in the blink of an eye and unlock a +30 health upgrade... but in my 1000 hours of playing I am still yet to find an item with a +30 health upgrade. Get it?

Quote:
Originally Posted by Epinephrine
Once you hit the faction cap you should be able to trade faction for gold, PvE items, skillpoints and anything else.
Why? What would a PvP character do with gold when he already has access to superb PvP equipment? Do you really think greens are that much superior? I'll let you in on a secret, they aren't that big a deal...

I want to trade in some of the 60+ skill points my PvE monk has and buy Fame... instant rank 10 here I come...
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Old Feb 01, 2006, 09:45 PM // 21:45   #69
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This "Make FoW unlockable with 10,000 faction" idea? Supposing I just farmed NPC's, I could do that in about 30 minutes a day for 10 days. That's five hours per piece. There's no way you could get FoW armor for that super low amount in PvE. You not only want everything, but want it faster. Not going to happen.

Also, why don't PvE characters get max weapons of every type with uber mods on them anytime they want for absolutely nothing? Because that would ruin the point. Do you have to play PvE AND PvE? No. Is it helpful? Yes.


Why would a game maker have 2 totally different ways to play a game, and implement everything in both of them? There would be no reason to play the more time-consuming of the two.
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Old Feb 01, 2006, 09:46 PM // 21:46   #70
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Quote:
Originally Posted by Shadowspawn X
They don't earn anything , because faction is a charity givaway for pvp skills. Two guys on the same team in randoms on a PvP only toon , one a PvPvE toon, say they have 10 consective wins in RA, thats 100 faction a match , and a 100 XP per match. They now have 1000 faction and a 1000 XP after 10 matches on the same team. The PvP only toon bounces off on his merry way to go buy a skill, yet the PvPvE toon needs 15,000 XP to get a skill so he must win 150 matches for one skill point!
I don't understand. Are you saying it should take less XP to get a skill point? I'd have no problem with that.


Quote:
And the PvP community is still beggin, come on they handing the game over to you guys on a silver platter!
Oh please. We're not even complaining about the absurdity of needing to unlock stuff in the first place. All we're asking is to have some way to get the additional cosmetic options, because we're tired of seeing the same old armors and weapons on every single character. It's dull!
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Old Feb 01, 2006, 09:47 PM // 21:47   #71
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Quote:
Originally Posted by unienaule
Why would a game maker have 2 totally different ways to play a game, and implement everything in both of them? There would be no reason to play the more time-consuming of the two.
If you find PVE so boring that it wouldn't be worth playing without prizes, shouldn't you be in favor of anything that makes it easier to skip?
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Old Feb 01, 2006, 10:22 PM // 22:22   #72
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Quote:
Originally Posted by Lasher Dragon
I think that the 15k armors should be unlockable for PvP use, however, I disagree that faction should be the unlock method. As has been posted, I think when you craft a specific armor in PvE, you should get the "Item Unlocked" pop-up, one for each piece for each class. Want FoW armor for your PvP monks? Do the same as anyone else has to do and grind your ass off to get it. Once unlocked though, you should be able to just make any PvP monk w/FoW armor.

That's my opinion anyway, and I don't even play PvP.
A very good suggestion Lasher, in my opinion anyway. I am not against PvP characters being customized to look differently, I'm ENTIRELY against them being able to customize their characters with just as much ease as they can unlock anything else in the game already. Obviously, I think we can all agree that PvE and PvP styles of the game will both have their own options to make them unique, PvE wouldn't be such if you started off at lvl 20, PvP wouldn't be near as good if you started off with a noob character, etc. There must be differences between the two, true enough, but when you want to combine something for the two (15k armor for example), I definately think they should both have to go through all the work (and it IS a lot of work for many people, unlike getting faction which...you can get easily with any profession, without any wicked 1337 skillz).

Lasher I really agree with this suggestion, just like the method of unlocking skills via PvE to effect PvP, I wouldn't mind it if armor went the other way either. I wouldn't mind creating a necro PvP character and having all the 15k armors available since I've earned them all in PvE, in fact I'd say it's the only fair way to implement this.
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Old Feb 01, 2006, 10:31 PM // 22:31   #73
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Quote:
Originally Posted by Epinephrine
Arrogant PvE players who think that spending time at something makes them better irks me.

I think that faction should do much more. Some people hit the faction cap ages ago. .
NEWSFLASH FOR YOU

faction was a charity TOOL given to you in response to all the pvp whineing about..........

*GIVE US SOME WAY TO UNLOCK DOING WHAT WE ENJOY (pvp) INSTEAD OF HAVING TO UNLOCK BY PVE*

FACTION IS A PVP UNLOCKING TOOL AND WHEN YOU HAVE UNLOCKED EVERYTHING IT IS DONE.
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Old Feb 01, 2006, 11:37 PM // 23:37   #74
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Quote:
Originally Posted by Como Fort
Arrogant PvP people who want everything annoy me...
OP here...

I am not an "arrogant PvP person" I play both PvP and PvE. I have a Monk in fow armor that I play all the time. I also have a Ranger in 15k that I used to pvp with.

My ranger doesn't have very many skills unlocked for it's 2ndary classes, but as I pvp I end up needing all sorts of different skills for different builds. So, I now play a pvp ranger that has everything I need, but looks damn ugly. I don't want to grind with the rpg ranger (frankly cause ranger is quite boring in rpg), but I prefer the way my rpg ranger looks.

Reading through the posts I come to this conclusion:

People have become stuck on the idea that rewards ARE the game. They aren't playing anymore, they are working. And they feel that they have to prove to everyone else that they have worked longer, sweated harder, and generally gone thru more shit to be where they are. Some of these people should sit back and think about what they're really doing. WHY are you playing the game?

I don't give a damn what everyone else looks like or how much work it took them to get that way. I want my ranger to wear the best looking outfit the artists designed AND stay competitive in PvP.
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Old Feb 02, 2006, 01:11 AM // 01:11   #75
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Quote:
Originally Posted by NatalieD
All we're asking is to have some way to get the additional cosmetic options, because we're tired of seeing the same old armors and weapons on every single character. It's dull!
The problem with those "cosmetic options" you are asking for is that they require a lot of time and effort for a PvE'er to get. When a PvE player gets it, they have usually spent months worth of time and effort to get it for just one of their characters. All that trouble just for some "cosmetic options". If they want another one, thats another week-months work and 75-600K depending on wether you go 15K or FoW.

Why should a PvP player be given the option to freely use such "cosmetic changes" with every character they make, at no cost whatsoever? Regardless of how long it took for them to unlock, they could immediately deck all four of their characters in 15K or Fissure if they felt like it. How is that fair to all the PvE players who had to spend weeks or months working for it?

This shouldn't even be an issue, since the game is obviously not designed to be exclusively PvP, nor exclusively PvE. To get the most out of this game, you have to play both sides.
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Old Feb 02, 2006, 01:21 AM // 01:21   #76
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Yeah! And playing both sides means making one side irritating and the other side ugly! Right on! This is the way games were meant to be made and played, man. Ph34r my +5 Hairshirt of Grinding.
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Old Feb 02, 2006, 01:29 AM // 01:29   #77
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[/quote] but this can't happen because people who for some reason want to grind their butts off to get those cosmetics also want me to grind for them. What did I ever do to them that they get so upset at the thought of me having a little stylistic variety to play around with?[/quote]

You just answered your own question. It's basically what you DIDN'T do for that right. You don't "earn" the right to be able to be stylistic unless you play the PVE game.

I'm surprised this thread is still active, it's rather moot, Anet is not going to give everything to the pvp player at the risk of deminishing it's PVE base. PVP players have quite enough and do not deserve 15k armor or FoW armor or any other special kewl looking armors unless they play the PVE game and do the time. (smile) For the final time it is a REWARD for playing the PVE game up to PVP. If you want the REWARD, play the PVE game it's as simple as that. (smile)
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Old Feb 02, 2006, 01:42 AM // 01:42   #78
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Originally Posted by 007Bistromath
Yeah! And playing both sides means making one side irritating and the other side ugly! Right on! This is the way games were meant to be made and played, man. Ph34r my +5 Hairshirt of Grinding.
Way to break it all down into one sweeping generalization.

In case you forgot, this is an MMORPG. And MMORPGs are heavy on the factor of risk versus reward. Or to be more precise, merit. You wont find an MMORPG where you don't spend long hours and sometimes days or weeks playing to get new and better stuff.

Yes folks, some people have nicer things than you. Usually those people earned those things by working for them. And no. It is not unfair for people to get better things than you for playing more and doing more stuff. If you can't bother or can't afford to put the effort to earn them yourselves, then like it or not, you don't deserve it.

If you can't deal with that, then maybe you shouldn't be playing an MMORPG.
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Old Feb 02, 2006, 02:41 AM // 02:41   #79
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PvP is just thrown into GW as an afterthought, deal with it.
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Old Feb 02, 2006, 02:46 AM // 02:46   #80
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It's not an MMORPG.

Check ANet's website.

This needs to be locked, there's no sense in it. I think it's a PvP game with a PvE backstory, and a CORPG, and someone here says it's an MMORPG, which it clearly isn't as ANet has said it isn't.
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